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Magic: The Gathering
Pokemon
Star Wars Unlimited
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Board Games
Games Workshop
- Warhammer 40k
- Warhammer Age of Sigmar
- Warhammer The Horus Heresy
- Warhammer Underworlds
- Killteam
- Warcry
- Lord of the Rings
- BloodBowl
Historical Games
- WW3 Team Yankee
- World of Tanks
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Star Wars
Conquest
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Dungeons and Dragons
Goodman Games
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Paint
Paint Brushes
Tools
AK Interactive
Basing Materials
Chessex
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There are 45 productsSort
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Hobby Holster + Tokens CUSTOMIZABLE$6.99We have created an awesome little token holder, perfect for games like Magic the Gathering, Warhammer 40k, or any game really! We can customize these to your liking by sending us an email to print...
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Space Marines: Primaris Aggressors$70.00 $64.00Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making ...
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Chaos Space Marines: Chaos Terminator Squad$75.00 $67.50Chaos Terminators are heavily-armoured veterans, clad in – or fused to – ancient suits of corrupted war-plate. Each of these murderous elites is akin to a walking tank, wading through futile volley...
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Tyranids: Biovore$63.00 $56.70Biovores are living artillery pieces, swollen with the clutch of explosive Spore Mines that they nurture within their bodies. Upon anchoring itself to the ground with chitinous spurs, a Biovore und...
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Tyranids: Lictor$63.00 $56.70Lictors are a sinister adaptation of the Tyranid Warrior bioform, specialising in infiltration, scouting, and assassination. Hidden by their chameleonic skin, these vanguard beasts stalk their prey...
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Chaos Knights: War Dogs$115.00 $105.00War Dog-class Knights act as hunting packs for their Dread Household. Armed with an eclectic array of weaponry, these nimble combat walkers range ahead of the terrible shadow cast by larger Knights...
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Imperial Knights: Knight Armigers$115.00 $103.50Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and out...
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Chaos Space Marines: Chaos Rhino$70.00 $63.00Reliable, resilient and easily repaired, the Rhino has been the mainstay transport of the Space Marine Legions since time immemorial. The Rhinos maintained by the Chaos Space Marines and their vari...
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Tyranids: Hive Guards$100.00 $92.00The Haruspex is a ferocious beast created to consume biomass at a sickening pace. It can devour an entire platoon of soldiers in a matter of moments, shovelling victim after victim into its jaws wi...
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Blood Angels: The Sanguinor$55.00 $49.50The Sanguinor is a mysterious figure who fights only on battlefields of paramount importance, when the Blood Angels’ need is greatest. He inspires as much courage in the sons of Sanguinius as he do...
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Necrons: Triarch Praetorians$70.00 $64.00As the Necrons stir ever more into wakefulness, the Triarch Praetorians have re-emerged to join the dynastic legions. Triarch Praetorians hold a great responsibility - to ensure that the Necron dyn...
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Orks: Killa Kans$75.00 $67.50Killa Kans are essentially giant metal canisters on piston-driven legs that sport lethal close combat attachments and heavy-duty weaponry. One of their limbs usually ends in deadly-looking power sh...
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Adepta Sororitas: Combat Patrol$200.00 $180.00Armies of the Adepta Sororitas include everything from the most zealous, pious warriors, to the most craven and disposable. All have their place. No matter their size, the Sisters of Battle form th...
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Necrons: Hexmark Destroyer$47.50 $42.75Flayed Ones keen shrill hunting cries as they fall upon the foe, talons flashing. Infected with the gruesome flayer virus, the Flayed Ones attempt to gorge themselves upon the flesh and blood of th...
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Space Marines: Primaris Eradicators$70.00 $64.00Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unha...
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Aeldari: Harlequin Troupe$55.00 $49.50In battle, Harlequin Troupes move fast and hit hard, relying on speed and skill to annihilate the enemy before they even have time to raise their guns. Once in combat, the Harlequins are in their e...
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Chaos Space Marines: Chosen$70.00 $64.00The power-hungry veterans known as Chosen are amongst the most experienced and ruthless fighters of the Heretic Astartes. Granted – or having seized – their warband’s most powerful weapons, these w...
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Blood Angels: Sanguinary Guard$70.00 $64.00Sanguinary Guard have been proven sound of mind, body, and spirit in a way few others can boast. Trusted with masterwork golden armour and armed with relic weapons, the origins of which can be trac...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Mecha Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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