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There are 12 productsSort
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Battletech: Urbanmech Lance$39.99Four plastic UrbanMech miniatures UM-R60L UM-R60 UM-R27 UM-R68 Eight dry-erase cards (dual-sided) Four Alpha Strike cards UM-R27 UrbanMech/UM-R93 UrbanMech UM-R68 UrbanMech/UM-R80 UrbanMech U...
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Battletech: Clan Heavy Battle Star$36.99Five plastic miniatures Crossbow Ebon Jaguar Huntsman Kingfisher Turkina Ten dry-erase cards (dual-sided) Five Alpha Strike cards Huntsman Prime (Nobori-nin)/Huntsman A (Nobori-nin) Ebon J...
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Battletech: Inner Sphere Urban Lance$29.99Four plastic miniatures Enforcer Hunchback Raven Victor Eight dry-erase cards (dual-sided) Four Alpha Strike cards ENF-4R Enforcer / ENF-5D Enforcer HBK-4G Hunchback / HBK-5M Hunchback RVN-...
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Battletech: Hansen's Roughriders Battle Lance$39.99AVAILABLE FOR HIRE! Whether it’s a running battle, a defensive stand, or an all-out planetary invasion, Hansen’s Roughriders will always be in the thick of it. Though lacking the technology of some...
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Battletech: Clan AD HOC STAR$39.99The Clan Ad Hoc Star is a collection of five plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides five dry-erase cards, which are intended to ...
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Battletech: Wolf's Dragoons Assault Star$39.99The Wolf's Dragoons are the most well-known and respected mercenary command in the Inner Sphere, and their MechWarriors are some of the most skilled and feared across hundreds of worlds. Once more,...
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Battletech: Eridani Light Horse Hunter Lance$39.99The Eridani Light Horse are an elite mercenary outfit boasting one of the longest histories and the deepest traditions in the Inner Sphere. From their origins with the Star League Defense Force, th...
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Battletech: Alpha Strike Box Set$94.99CLASHING ARMIES! The commline ablaze with determination. An army of war-forged metal titans on the heights. The enemy entrenched in the valley below, weapons charged and loaded. Then you give the o...
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Battletech: Clan Heavy Star$33.49Common Clan knowledge holds that OmniMechs are superior to second-line BattleMechs. But these 'Mechs break that rule, offering a lethal combination of armor and firepower that can give any OmniMech...
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Battletech: Inner Sphere Command Lance$22.45 $22.45Commanders throughout the Inner Sphere know that the key to victory is balance. Savvy leaders match staying power with mobility to seize control of the battlefield and use their limited forces to m...
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Battletech: Inner Sphere Battle Lance$22.45Across centuries of warfare, a handful of 'Mechs rose to iconic status on the battlefields of the Inner Sphere. Known—and coveted—by all MechWarriors, these tried-and-true 'Mechs are at the heart o...
Showing 1 -12 of 12 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Mecha Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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