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There are 27 productsSort
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Gale Force Nine: Meadow Blend Static Grass$6.00Meadow Blend is a mix of green flocks, a bit of static grass, with a touch of red and yellow. Meadow Blend is a nice alternative ground cover for spring and summer themed bases. Meadow Blend is als...
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Gale Force Nine: Dark Conifer Static Grass$6.00Dark Conifer Flock Blend is a mix of dark and medium green flocks, with a touch of red and yellow. Dark Conifer Flock Blend realistically represents the forest ground cover armies often march throu...
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Gale Force Nine: Dirt Flock Foundation$6.00Foundation Dirt is fine blend of brown and grey flock that can be used as the first layer of scenic material on a model’s base. It can that be topped with static grass, foliage, or other scenic mat...
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Gale Force Nine: Fine Basing Grit$6.00Basing Grits are used to represent all sorts of dirt, sand, rubble or debris. A note on our basing grit: All Gale Force Nine basing grit is made from a porous organic material rather than sand or o...
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Gale Force Nine: Dark Green Static Grass$6.00The deep rich colors of Dark Green Static Grass serve as a perfect accent for armies based in ancient forests or dense jungles. You wouldn’t paint a model with one color of paint – why only use one...
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Gale Force Nine: Autumn Static Grass$6.00Autumn Flock Blend is a mix of red, orange, and yellow flock, with a bit of green. Autumn Flock Blend works nicely to represent fallen autumn leaves. If you’re looking for something a little differ...
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Gale Force Nine: Bocage Static Grass$6.00This is a mixed flock blend for representing the colours of Bocage, the famed feature of Normandy
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Gale Force Nine: Arid Static Grass$6.00The grass isn’t always greener on the other side… Gale Force Nine’s Arid Static Grass is perfect of all those dead, dried out, war-torn places where battles are so often fought. Deserts, scrub land...
Showing 19 -27 of 27 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Mecha Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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